Sea of Thieves Season 14 approaches, and it’s bringing with it a boat load of awesome for Rare’s piratical sandbox when it arrives on October 17th.
The general gist of Sea of Thieves Season 14 is Rare’s general approach of ‘tools, not rules’ and it’s adding a surprising number of new ways to interact with your fellow pirates.

From the ability to crouch – yes, that’s a new thing – crouching means less noise, meaning you can sneak around other pirates, avoid enemies and even hang off the side of another players ship to avoid detection. One new delight is disguises, from pretending to be a barrel (that can move around) or even a treasure chest.
Being disguised as a treasure chest is one way other crews can accidentally bring you aboard, simply thinking you’re another piece of gold filled treasure to covet.

There’s also a new multi-purpose blow dart, with poison and explosive darts that can be used. It also has a lure dart, which will show up as a glinting piece of treasure, luring either other pirates into a trap, or grabbing the attention of nearby enemies.

There’s also traps, that can be set with fireworks, cannonballs and more, and you can even bury them in sand to make them harder to detect.
The centre piece though, has to be the new harpoon grapple-gun. This can be used like the one attached to your ship or the occasional row-boat, pulling treasure and other items towards you as necessary. However, it can also be used to Halo-Infinite style leap across the landscape, pulling you up and out of harms-way, as long as it makes contact with another hard surface.

For a full and detailed break-down, be sure to watch Rare’s video on Sea of Thieves Season 14. It sure looks to be a good one! While you wait, there’s a new Gilded Voyages event on the go from October 10th through to release day, so there should be plenty of extra valuable loot out there.
We really like Sea of Thieves, fun at launch, and better with time, we re-reviewed the game in 2024. We said:
Sea of Thieves remains an incredible experience for those of us who like to venture out into the unknown. The framework provided by the quests and the world is merely a routine, a backdrop of activities that allows the wonderfully unexpected and often hilarious to happen. It’s a beautiful and incredibly realised shared-world adventure, and for many players, the question of what might be over that horizon remains as alluring as ever.



