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Survival Adventure ‘Under a Rock’ Latest Dev Diary Highlights World, Survival, and Combat Mechanics

The Rock's Shaping Up

Today, developer Nordic Trolls and publisher Gameforge released a comprehensive Development Progress Update blog and dev diary for their up-and-coming procedural survival adventure title ‘Under a Rock’, which has since amassed a whopping 450K wishlists across all storefronts.*

This latest dev diary showcases its core gameplay systems extensively. This update signals a transition from foundational tech to interconnected, player-facing systems, showing how exploration, building, combat, and discovery intersect in meaningful ways. Below you can catch many of these systems in action—from procedural environments and cave exploration to base construction, underwater traversal, and combat improvements—offering fans a clear look at the game’s current state and direction.

And here’s a written rundown of the goods:

  • Procedural World Evolution: Expanded world generation with new “epics,” improved starter crash sites, richer biomes, and more intentional structure, making exploration feel distinct and purposeful across regions.
  • Caves, Oceans, & Lakes: Major content and technical upgrades to caves (new modules, creatures, underground resources), a full underwater visual overhaul, swimmable lakes, and early implementation of underwater combat and pathfinding.
  • Base Building & Blueprint System: New crafting and construction stations, plus a fully implemented Blueprint system that allows players to capture, share, cloud-sync, and redeploy bases with color-coding and decoration previews.
  • Research, Cataloging, & Journaling: The first phase of a deeper discovery loop, turning exploration into structured progress through researchable Creatura and Materia entries that expand the in-game Journal over time.
  • Combat, Animation, & Balance Improvements: Refined combat timings, clearer visual feedback, new weapons (including cursed variants), improved parries, rebalanced creature tiers, animation polish, and preliminary steps toward underwater combat.
  • Environmental Hazards & Survival Systems: New fire and drowning mechanics with clearer warning and damage phases, reinforcing environmental awareness and preparation.

Under a Rock is an upcoming survival-adventure game focused on exploration, discovery, and systemic gameplay in a procedurally generated world. Explore a mysterious and colorful island populated by exotic creatures, oversized wildlife, and curious natives. Unveil its secrets, build your base, survive hostile environments, and dangerous nights. Remember to wishlist it to keep track of how things are coming along. Plus, it helps the developer with visibility on the Steam storefront! You can find the game on Steam and the Epic Games Store.

28-Jan @ 1:37PM GMT *The original article stated that the “450K number” was only accomplished on the Steam platform. It has since been corrected to state that the statistic was accomplished collectively across all the storefronts that ‘Under a Rock’ is available on.



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New year, more great games. Have fun and play fair!

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