
A new patch has hit for Rocket League. Version v2.64 brings better performance on Switch 2, a limited-time South Park event, and more.

A new patch has hit for Rocket League. It features a limited-time South Park-themed event titled ‘Cartman’s Crash-Out’. Nintendo Switch 2 performance is improved with higher-quality textures, higher-resolution targets, and higher-framerate targets. There are more preset slots, and the ability to skip the new player tutorial as well.
Rocket League is going on a decade old. One of the best sports games I’ve ever played, it has as toxic a community as you’ll come across. The title is free-to-play and available on Xbox One, Series X|S, PlayStation 4 & 5, Nintendo Switch 1 & 2, and PC. Here are the full patch notes from the Epic Games blog post.
Rocket League v2.64 includes expanded preset slots, the Cartman’s Crash Out LTE, and more.
Version: Rocket League v2.64
Platforms: Epic Games Store, Steam, PlayStation, Xbox, Nintendo
Scheduled Release: January 22, 2026 4 PM PT / January 23, 2026 12 AM UTC
THE HEADLINES
- •Cartman’s Crash Out LTE
- •Expanded Preset Slots
- •Champions Field Update
- •Skip New Player Tutorial
- •Nintendo Switch 2 Rendering Enhancements
NEW CONTENT
Cartman’s Crash Out LTE
- •From January 22 at 4 PM PT to February 5 at 4 PM PT, jump into the Cartman’s Crash Out limited-time event and complete Challenges to score new Certified Toppers, and the animated Cheesy Poofs Octane Decal.
CHANGES AND UPDATES
Expanded Preset Slots
- •We’ve expanded preset slots from 50 to 75, giving room for more custom combos! Mix and match items and turn them into ready-to-go rides.
Champions Field update
- •To honor and celebrate the 2025 RLCS 3v3 champions Atomic, BeastMode, Daniel, and Satthew — and the 1v1 champion Nwpo — banners for them have been added to the Champions Field Arena.
Skip New Player Tutorial
- •Players who have already completed the introductory tutorial will no longer be forced back into it when playing on another platform for the first time (excluding Xbox).
Nintendo Switch 2 Rendering Enhancements
- •We’ve made a series of visual and performance improvements for Rocket League on Nintendo Switch 2.
- •Simplified Graphics Settings
- •The Performance/Quality toggle has been removed, as Rocket League on Nintendo Switch 2 now uses the best of both settings.
- •Improved Resolution
- •Docked mode: Resolution is now locked at 1080p, 60 FPS in docked mode.
- •Handheld mode: Dynamic resolution now targets 1080p at 60 FPS, but will still reduce resolution as needed to keep gameplay smooth.
- •Visual Quality Upgrades
- •Increased world detail
- •Higher texture quality in handheld mode, matching docked mode
- •Crisper texture detail with increased anisotropic filtering (reduces jagged lines and blurry edges on surfaces)
- •Improved lighting effects
- •Ambient occlusion
- •Higher-resolution shadows
- •Simplified Graphics Settings
BUG FIXES
Visual
- •Fixed taillight brightness appearing inconsistent across multiple Car Bodies.
- •The Heatwave Decal now displays correctly on Lamborghini Urus.
- •Fixed an issue where the RLCS ’25 and RLCS ’26 Decals appeared stretched on the hood of the Fennec ZR-F Car Body.
- •Fixed an issue where the Chanoir Octane Decal could override the Car Body’s painted trim.
- •Fixed an issue where the large screens in Champions Field could display distorted visuals.
Audio
- •Fixed an issue where BMW M4 GT3 Evo’s engine audio was louder than intended.
- •Fixed an issue where the Patty Wagon Car Body used the incorrect engine audio during gameplay.
- •Fixed an issue where sound effects for the Hologlass Goal Explosion could cut off when triggered during gameplay.
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