
Fans of the original Pillars of Eternity will be happy to hear that Obsidian Entertainment have just released details of a new public beta launching on November 5th. Previously, Pillars of Eternity II: Deadfire was the only title in the franchise to contain this feature, but the team have now made significant improvements to it as Obsidian Entertainment announce a turn-based mode public Beta for Pillars of Eternity.
Per the developers “Fans who enjoyed experimenting with Turn-Based Mode in Pillars of Eternity II: Deadfire will find familiar ground here, but with key improvements shaped by your feedback:
• Unbound Turns: All turns are now influenced by a character’s overall speed, improving the value of Real-Time with Pause attributes and mechanics.
• Smarter Free Actions: Actions like swapping weapons, drinking potions, or enabling modals are now free actions. Each free action is limited to one per turn per type for balance.
• Faster Pacing: Combat lethality has been significantly increased for both enemies and players to keep battles tense and impactful.
• Mode Flexibility: You can choose Turn-Based Mode alongside difficulty when starting a new game — or swap freely between Real-Time with Pause and Turn-Based Mode in the game options. We’re also investigating a direct HUD toggle for even more convenience.
You can read the full blog post about the beta here. The team announced the new public beta in a post on social media this evening, and it is due to go live on November 5th. You will be able to access it via Steam or Xbox PC.
How you do you feel about The Pillars of Eternity public beta? Let us know in the XboxEra Forums or make some noise in the lively XboxEra Community Discord Server. If you’re looking to be a bigger part of an amazing community, then either choice is a good one!
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