
Today at the last ever Halo Championship Series event in Seattle, Halo Studios have finally revealed the future of Halo. Built in Unreal Engine – more on that in a bit – Halo Campaign Evolved is a remake of the original Halo Combat Evolved, released all the way back in 2001.
The Main Stage played host to a pretty impressive trailer for the now revealed Halo Campaign Evolved, which we first saw some pieces on via Halo Studios reveal of Project Foundry and the switch to Unreal last year.






Right now, beyond the trailer and the Xbox Store page, (which went live early) there’s also a 13 minute gameplay demo. There’s a deep dive planned shortly, and a fair amount of preview coverage from several outlets that got to play through a level from the game. (though not from us I’m afraid). It looks, to be frank, bloody beautiful. The store page has a bunch of lovely screenshots, and it’s fair to say, it looks gorgeous.
With plenty of clips of the very famous ‘Silent Cartographer’ level from the original game, the facelift here is astounding to say the least. It’s been a while since we’ve seen Halo looking this pretty. There’s also a nice Roundtable from the team at Halo Studios to enjoy too.
The game features not just the original 2 player co-operative mode, but a new four player co-operative mode in online play across Xbox, PS5 and PC.
The team have also added more modern features and weapons, from the energy sword, Battle Rifle and Needle Rifle, along with vehicle hijacking, sprinting and piloting the Wraith Tank (which you were not able to do in the original game). Skulls will be included too, and even more interestingly, there are three brand-new prequel missions set before the events of the original game. Exciting!
Halo Campaign Evolved is releasing 2026 on Xbox Series X|S, Xbox on PC, Xbox Cloud, Steam and PlayStation 5.



