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Jump Space hits 250,000 players, Keepsake Games shares what’s next

Keepsake Games shared that Jump Space hits 250000 players across Steam Early Access and Xbox Game Preview on Xbox Series X|S. That’s a huge number that have now joined the resistance against the Legion of Steel. As such, the team have shared some updates on what’s next, and the latest patches made to improve the experience for Early Access players.

Jump Space hits 250,000 players, Keepsake Games shares what’s next

In a blog post over on Steam, the team shared a link to their latest livestream where the team reflected on launch and on what’s coming next. Per the team, “We’re happy to announce that we’re now 250,000 Atirans fighting the Legion of Steel! Thank you for the backup! We’re really looking forward to delivering more fixes and a lot more game to you. Please keep on sending bug reports and feedback to us. We know some are still not having the best experience and we’re doing our best to fix the most critical issues. When it comes to priorities of bugs and fixes – we’re prioritizing the stuff that doesn’t let you progress or where you get stuck when playing. So stability first!”

In terms of what’s next, the team have detailed a little bit on what they’re planning in the near future. The focus right now is on patches and fixes to correct some of the issues reported by players. When it comes to new content, the team are releasing additional sectors of the galaxy to tackle, which will include entirely new levels to explore. “You’ll be able to visit new places, spend your currency in the Hangar, some tweaks and design fixes to the Dart ship, melee weapons and more!

Jump Space hits 250,000 players, Keepsake Games shares what’s next | Jump Space | Review-in-Progress – XboxEra

I thoroughly loved Jump Space after spending around twenty hours with the game for our Early Access Review, saying “The design decisions that Keepsake Games have made so far for Jump Space have resulted in a compelling, rock-solid foundation for what promises to be a genre-defining game. Jump Space puts fun, intrigue and slick gameplay systems first, mashing together multiple genres into something that is oozing with charm, replayability and jaw dropping wow-moments. I am hooked.

1v1 | Keepsake Games on Making Jump Space ‘The Best Space Adventure Game Ever Made’ – XboxEra

I also took the opportunity to interview Jump Space Game Director Filip Coulianos, who spent some time with me talking about the team at Keepsake Games and what they have planned for Jump Space. You can read (or watch) the full interview, right here.

The team have pushed a new patch, the details of which you can see directly below.

Jump Space Patch Notes – Hotfix 3 (v.0.4.10.92)

Bugfixes

  • Added a prompt if you don’t have Steam Cloud enabled.
  • Made sure “Unstuck” also resets the player’s Materia gun (if it’s gone missing)
  • Fixed so weapons are not consumed/thrown by mistake when doing some actions quickly
  • Fixed anti-aliasing option being reset every restart
  • Potential fix for waves in Data Extraction so you don’t get blocked to progress
  • Made preview mesh position on deployable items such as ammo box and medi-mate smoother
  • Adjusted collisions on a bunch of levels and tweaked culling triggers for better performance
  • Added “Hold to Skip”-prompt in cinematics.

Design

  • Adjusted auto aim on sentries
  • Added subtitles to all cutscenes except for the first startup cinematic (will get subtitles soon!)

Jump Space is available now in Steam Early Access and Xbox Game Preview on Xbox Series X|S. Are you going to join the fight against the machines?

Jon "Sikamikanico" Clarke

Stuck on this god-forsaken island. Father of two, wishes he could play more games but real life always gets in the way. Prefers shorter and often smarter experiences, but Halo is King.

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