
Xbox CEO President Sarah Bond has just confirmed that AMD will be powering the next generation of Xbox hardware across consoles and handhelds.
Here are the key points Sarah Bond made in the 1:17 long video:
- Reiterated vision of playing games with your friends anywhere you want
- Next-gen hardware includes: Console, Handhelds, PC, Cloud, and Accessories
- Strategic multi-year partnership with AMD to make silicon across a wide variety of devices
- Sarah said, “Next generation Xbox consoles (2 again?)
- Pushing new tech while maintaining backwards compatibility
- Will continue “working closely with the Windows team”
- “grounded in a platform designed for players, not tied to a single store or device, and fully compatible with your existing Xbox game library“
This should, at least for a few days, settle fears of Xbox leaving the hardware market. The “Xbox messaging is terrible” folks will most likely find something else to pivot to quickly. The biggest takeaway is how they want full Xbox Game Library compatibility across devices.
The first “Xbox Handheld” will be the ROG Xbox Ally and Ally X.

We’ve recently reported on rumors for that one:
Noted leaker extas1s has claimed to know when the Xbox Ally and Ally X release date, when their pre-orders go live, and how much each unit will cost in his latest video. In a video on his YouTube Channel, and thanks to the power of AI-subtitles and dubbing, extas1s has given us his biggest leak claim yet. According to him the Xbox Ally and Xbox Ally X’s release date and pricing are:
- Xbox Ally & X pre-orders go live in August, with a release in October
- Xbox Ally MSRP of $499/€599
- Xbox Ally X MSRP of $799/€899
We got our hands on the Xbox Ally X at Summer Game Fest in Los Angeles earlier this week. Our EIC Jon Clarke had this to say about the device:
This week, the folks at Xbox invited me to go hands on with a brand new venture. The first console hardware partnership ever for Xbox – The ASUS ROG Xbox Ally X. While reports from our friends at Windows Central suggest a native ‘first party’ handheld device is now on the backburner, after going hands on, I think I’m starting to understand why.



