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Age of Empires II: DE details huge April update

Age of Empires II: Definitive Edition is getting a bunch of new content in an upcoming April Update

Age of Empires II Update

In a blog post today, the team behind Age of Empires II: Definitive Edition have detailed an upcoming April update, chock full of goodies. It includes:

  • Bug fixes based on your feedback!
  • New Visuals for Castles, Elite Unique Units, Monks and Monasteries!
  • Technology Tree UI updates!
  • Balance changes!
  • New Maps!
  • New features and content to support:
    • Random Map Scripting
    • Scenario Editor
    • Modding

You can find the full blog post HERE with more details below


Stability & Performance

  • Fixed a crash preventing non-hosts from restoring multiplayer save files.
  • Fixed a crash related to wrong loading of certain game files.
  • Fixed a rare desync related to triggers and Villagers idle times interactions in some specific cases.
  • Fixed a crash happening when using the Rematch feature in Custom Scenarios.
  • Fixed a crash when typing “[” and “]” symbols into the search box of Units list in scenario editor.
  • Using assisted farm placement no longer causes framerate drops.
  • Fixed an issue that prevented the game from opening on Steam if the PC wasn’t connected to the internet.
  • Mitigated a crash that occurred when the player attempted to load a Campaign save file from previous versions of the game.

Graphics

  • Fixed an issue making the projectile spawn point for Elite Janissaries and Royal Janissaries units to be lower than intended.
  • Fixed an issue where Achaemenid houses would immediately revert to their foundation before playing the destruction animation.

Audio

  • Ungarrison sound is no longer played when units get spawned by cheats or technology effects.

UI

  • Added individual complexity ratings for Historical Battles scenarios.
  • Fixed an issue where the Stone Gate button in the build menu didn’t have a red glow when the player could not afford it.
  • For Monks with Relics the Follow button now appears on the same button ID as for other units.
  • The faster work rate of Spanish Builders is now reflected in their displayed on UI work rate.
  • Fixed an issue where the scenario select button overlaps the civilization set dropdown.
  • Allowed regeneration rate display for buildings if Extended Unit Stats are enabled.
  • Historical Battles and Victors and Vanquished scenario screens now have their own flags in the campaign menu with the similar appearance as the campaign group flags.

Settings

  • Added Regicide game mode to Return of Rome.
  • Host can now select All civilization set option when they don’t own Battle For Greece.
  • Removed Civilization Set option from Return of Rome.

Hotkeys

  • Monks ordered to pick up a Relic are no longer selected by “Select All Military Units” hotkey.
  • The hotkeys for selecting all or going to next hero units now work for all units with full hero status (hero mode attribute flag 1). Specific unit IDs can still be added in hotkeys.json for these hotkeys.
  • Renamed “Change Weapon” hotkey into “Change Mode” and added a second instance of this hotkey. It can be used for assigning different hotkeys to switching to the specific weapon/mode of the unit, for example melee and ranged Ratha modes. In the default hotkey configuration, both hotkeys are set to the same key.
  • Renamed Unload (2) hotkey into Unload (Siege) to avoid ambiguity.

Xbox

  • Fixed an issue in the Campaign Menus that made certain UI Elements disappear when selecting “AI Difficulty” in the Historical Battles menu.
  • Fixed a rare issue on Xbox One which made the game crash upon joining crossplay lobbies.
  • Fixed an issue that prevented all Special Abilities from appearing in the radial menu when multiple units are selected with the selection marquee.
  • Improved responsiveness of some UI controls on the Historical Battles page.
  • Fixed a bug that allowed users Blocked in the game to send messages to the player via the Xbox App/Xbox OS.

There’s hundreds of other changes detailed in the blog post, so give it a click if you love your AOE II DE

Jesse 'Doncabesa' Norris

Reviews Editor, Co-Owner, and Lead Producer for XboxEra. Father of two with a wife that is far too good for me.

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