A filing has revealed that Private Division has canceled a publishing deal with Bloober Team.

A friend of the site MauroNL on Twitter has discovered a filing that indicates that Take-Two-owned Private Division has canceled a contract to publish a game from Polish developer Bloober Team.
“Take-Two Interactive’s Private Division label has terminated its publishing agreement with Bloober Team for the development of Project C; an unannounced new survival horror IP.
Terms of termination are being negotiated, with Bloober Team possibly looking for another publisher.
The agreement was signed in September 2021, with the publisher having the option to terminate without giving a reason. Take-Two terminated a similar agreement with People Can Fly in September 2022 for Project Dagger. Last month Take-Two announced it would cancel multiple games.” – MauroNL on Twitter
You can find the filing here: Bloober Team’s last release was Layers of Fear, which we gave a 7.5, stating:
“Layers of Fear is a reimagining of the original 2016 release and its sequel. Featuring expanded storylines, and the first game’s DLC it’s the first full Unreal Engine 5 game that I have played. It looks fantastic and plays a hell of a lot like the originals. There was some serious jank in my pre-release build, alongside some genuinely creepy scares. Has it earned its existence? Let’s dig in deep (though spoiler free of course).
Layers of Fear (2023) is a solid compilation of two decent horror titles. It is a massive graphical upgrade that uses a new narrative to tie them together in a satisfying way. Releasing at $30 MSRP if you haven’t played the games before and love to get creeped out then this one is well worth checking out.”
Are you interested in Bloober Team’s titles, like the upcoming Silent Hill 2 remake? Sound off in the comments and let us know.




That got to sting.
I’m still uncertain if Private Division even exists anymore. Its hard to tell because of the absurd statements their parent company has made in the past denying reality.
Private Division went from one of my most anticipated publishers to a company that kinda sketched me out after the whole Kerbil Space Program drama (alleged at the very least).
Really unfortunate.
They pushed through the terrible Outer Worlds next-gen upgrade.