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Impressions

Impressions | Palworld (Early Access on Game Pass)

Butcher Your Friends & Foes

Palworld has taken the internet by storm.  Launching into Early Access on Xbox & PC via the Microsoft Store & Steam, this Day One Game Pass launch is crazy as shit.  Ark meets Pokémon visuals meets human trafficking, enslaving wild creatures to do your bidding, some of the Pals are sex pests…. It’s a lot.  I’ve been playing it non-stop all weekend, and as someone who A: doesn’t like survival games, and B: doesn’t enjoy Pokémon, I am having a freaking blast.

The Weird-Assed Premise

You’ll start by creating a world, one where up to 3 friends can join in on Xbox and the Microsoft Store.  The Steam version is a patch or two ahead and has dedicated servers of up to 32 players available.  Full crossplay/feature parity is planned for the future, but for now, it’s either Xbox/MS Store or Steam only.  After finishing your uWu anime character, who can also look like a damned monster if you want, you’ll awaken on an island as cute little creatures hover over your head.  Quickly you’ll learn that nothing is as it appears, because it’s all super cutesy and rips off shamelessly from Pokémon and Breath of the Wild.

You are in a land inhabited by the Pals, cute cuddly creatures that you can enslave with your magic ball and force to farm, fight, or f*ck as you please.  There is a syndicate of evil humans whom you can also capture, though the only options for them are to either force them into work or butcher them with a knife to steal all their belongings.  This game is really god damned weird and has no shame in letting you use its base mechanics seemingly however you please.

I’ve put roughly 15 hours into it over the last few days and I’m hooked.  It’s obviously quite early but for one of these (early-access survival games) it’s relatively polished.  There are a set of tutorial objectives you’ll attempt to check the list off as you slowly but surely build your slave army.  Building mechanics, automated farm tasks, crafting, and combat are all familiar.  None of them break the mold, instead opting to attempt to mix a wide variety of gameplay mechanics and genres together to create something uniquely charming and horrifying.

Gameplay

Things start out in Palworld as your typical punching trees and rocks to get resources survival game.  Where it succeeds for me is in how quickly you’ll feel more powerful and the options you have in the risk/reward style of gameplay.  There are a swath of options that allow you to tailor the gameplay loop to your liking.  I hate losing my gear if I die in these games, so I opted to only drop my inventory on death.  At standard settings the game feels challenging but fair, and you can make it as easy or difficult as you’d like.

I mostly played on PC while using a mouse & keyboard, but found the controls on console to work well too.  Performance isn’t the best right now on Series X or S, with the framerate fluctuating quite a bit.  I have a pretty beefy PC that handled 4k Ultra at a locked 120fps relatively easily so I’m hoping with time they can get the console versions up to snuff.

Early on most of your combat and interactions will be at melee range.  Punching trees, then chopping them, pickaxing rock, and using a club or spear on Pals to either weaken them for capture or knocking them out for resources.  It feels fine, nothing special but it looks good and controls well enough to be a relatively pleasant experience.  Where Palworld is different is when you start leveling your Pals, crafting gear for them to unlock abilities, and getting ranged weaponry for yourself.  Building an Assault Rifle for your monkey, or Submachine Gun for a squirrel is weird in a way that I love.

Each Pal comes with randomized attributes making them suitable for various tasks.  Watering your farm, chopping down wood, gathering stone, and helping craft make whom you choose to stay at your base matter.  You’ll have a 2nd checklist of objectives to empower your base(s) and this system is matched by various random attributes that can make your Pals better suited to accompany you into the open world.  You’ll be capturing hundreds if not thousands of cuddly creatures, leveling them, butchering them for meat/resources, having them fight with you, and riding them across the open plains.  This is a game that is a fantastic sum of a number of good to great parts.

For now, in this first version of early access, the goal is to constantly level up, everything you do gets you experience.  As you get stronger and have properly kitted out Pals in your party you’ll face other Paltamers in battles inside of Tower Dungeons.  There are also various massive cave dungeons that I constantly get lost in full of rare Pals and human thugs to fight for resources.  The game seems big, though I’m sure the more ardent survival game players will blast through its content in a few weeks at the most.

The Looks & Sounds

Palworld looks fantastic on PC and good on console.  Performance can really struggle on Series X & S at times but I still found it playable.  As I have a solid PC I spent most of my time there, and with how well this game is selling I would hope that developer PocketPair will have things running better & with feature parity sooner than later.  If you’re looking to run a 32-player private server with friends right now you’ll need the Steam version which is $26 at the time of writing this.

Graphically you’ll get a vibrant color palette, full of cute rip-off Pokémon creatures and decent animation work.  I had a lot of bugs with enemies going into walls when inside the cave dungeons, and AI logic breaking whenever they did.  Hey, it got me some easy kills so I won’t complain, but it happened a lot.  The music is decent when it plays, though that is rare outside of combat.  It can be a very quiet game, and the sound effects sound really old.  Like they were bought from a library of stock effects from the early 00’s.

I’ve seen a lot of reports of people having to uninstall and reinstall the game to fix issues like being unable to craft or having the game constantly crash on them.  I’ve been lucky with no crashes or gameplay effecting issues.  It is Early Access and Craftopia, their earlier Game Pass EA title never fully launched.  This one seems like a hit though, having one of the biggest concurrent player counts in Steam’s history, so chances are it’ll get better support over time.

Wrapping Things Up

Palworld is a solid survival game, with Pokémon-lite mechanics, tied to a beautiful world that happily rips off sound effects, looks, and UI’s from other titles.  It’s a weird mix of good and great parts that is an excellent Early-Access whole.  It’s available on Game Pass on console and PC and I think it is definitely worth a download

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Jesse 'Doncabesa' Norris

Reviews Editor, Co-Owner, and Lead Producer for XboxEra. Father of two with a wife that is far too good for me.

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Discussion:

  1. Thanks for the impressions, Gonna try it out later today after all the hype, Fun to see something Xbox related on Gamepass take off like this even if Xbox just got lucky with their involvement with the game.

    Also funny to see the slat because something like this blew up over the weekend and is not in any way shape or form sony related.

  2. This game sucked up a huge portion of my weekend. I have absolutely zero experience with Pokemon games and very little with crafting games, so the systems were largely unfamiliar to me, but I caught on quickly enough.

    I played solo for quite a bit (in an online world) and my adult son joined me to play together for several hours on Saturday.

    The game is definitely a little janky, and I had a few crashes and bugs, but overall it was great fun. It’s one of those “just one more thing” games that can really suck the time away.

    My character is level 20 now and my base is (I think) level 10. I have been stuck on a couple of specific things needed to upgrade my base further. I probably need to check online to see how to do them.

    Highly recommended if you have any interest in cute monsters, crafting, base building, exploration, etc.

  3. Clearly the game is in Game Preview, so its got a lot of time to polish up before launch. With that said, this game absolutely took over most of my weekend.

    I’m not a huge fan of survival games, but being able to tweak the in-game setting’s is super helpful to making those mechanics less irritating.

    Excited to see where this one goes. Already got the 100% too, but got plenty of buddies I’ll be helping to get there as well.

  4. Avatar for j0nny5 j0nny5 says:

    Great first impressions @Doncabesa - thanks. I see its got a PEGI 7 rating and my 7yo wants to play but from your write up i have reservations. Any thoughts on whether its suitable for younger ones (acknowedging all kids/families are different and i probably just need to try it myself and assess)

  5. It’s always “family friendly” feeling even while you are doing legitimately evil things. If that makes sense? It’s never “dark” in tone, just in the reality of your actions.

  6. Avatar for j0nny5 j0nny5 says:

    Thanks! Sounds like i should give it a go first and see. He’s a sensitive lad so either getting him to wait or having a conversation first might be best. Appreciate the response!

    The 6 year old on the other hand would probably love the violence and chaos - hes a different kettle of fish altogether :joy:

    Appreciate the response.

  7. Yeah played a feat amount this weekend and got my character to around level 25ish and base i can’t remember. Just know to upgrade further i need to get to low 30s to unlock the items i need to upgrade the base again.

    Built my first base by the start and finally found a place to put a second base and built that up. But found issues with the first base that i tried to fix in the second by spacing things or to help with pathing. But find out building my stone base with multiple floors has caused issues with them getting stuck on the upper floors and not coming down.

    Also my second base is on a elevated flat area which is nice but missed part of the circle that went off the edge. Issue there is pals will go over the edge and get stuck there so got to go pick them up and throw them back in. Granted that spot is nice because when the AI attacks they get stuck there so i can just mow them down.

    Over all fun game but the bugs can really make it annoying. Big time pals not attacking when summoned which turns into trying to dodge attacks and hoping your pal decides it time to attack.

  8. Avatar for Nyx Nyx says:

    I find it weird that something great like Dragon Quest Builders 2 is such a niche, and something like this blows up.

    Is it just because of the ‘Pokemon with assault rifles’ ?

  9. I don’t know, but usually these surprise huge launches happen because they “intercept” several people trends: in this case you have Ark with Pokémon, two gigantic brands which meet in one game.

  10. Interesting how this game blew up

    How’s the Xbox performance?

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