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The Social Skill Tree in Starfield

Every time you level up in Starfield you earn one skill point. They belong to five categories, and this page has all of the Social tree skills! Each skill has four ranks, with 2-4 requiring you to complete a challenge in successive order to unlock them. Starting with:

You can find the other skill tree articles below:

PhysicalCombatScienceTech

Social

Row 1

Commerce

  • Rank 1: Buy for 5% less and sell for 10% more.
  • Rank 2: Buy for 10% less and sell for 15% more.
  • Rank 3: Buy for 15% less and sell for 20% more.
  • Rank 4: Buy for 20% less and sell for 25% more.

Gastronomy

  • 1: You can craft specialty food and drinks, and research additional recipes at a Research Lab.
  • 2: You can research and craft gourmet food and drinks.
  • 3: You can research and craft food and drink delicacies.
  • 4: Crafting food and drinks occasionally doesn’t use up resources. You can rsearch and craft exotic recipes.

Persuasion

  • 1: 10% increased chance of success when persuading someone.
  • 2: 20% increased chance of success when persuading someone.
  • 3: 30% increased chance of success when persuading someone.
  • 4: 50% increased chance of success when persuading someone.

Scavenging

  • 1: There’s a chance you’ll find extra credits when searching containers.
  • 2: There’s’ a chance you’ll find extra ammo when searching containers.
  • 3: There’s a chance you’ll find extra aid items, like Med Packs or chems, when searching containers.
  • 4: Tracked resources will get highlighted when using the hand scanner.

Theft

  • 1: Unlock the ability to pickpocket targets.
  • 2: 10% greater chance to successfully pickpocket.
  • 3: 30% greater chance to successfully pickpocket.
  • 4: 50% greater chance to successfully pickpocket. Can now pickpocket holstered weapons.

Row 2

Deception

  • 1: Ships 10% stronger will automatically surrender to piracy demands. Enemy contraband scans are 10% less effective.
  • 2: Ships 20% stronger will automatically surrender to piracy demands. Enemy contraband scans are 20% less effective.
  • 3: Ships 30% stronger will automatically surrender to piracy demands. Enemy contraband scans are 30% less effective.
  • 4: Ships 50% stronger will automatically surrender to piracy demands. Enemy contraband scans are 50% less effective.

Diplomacy

  • 1: You can force a target NPC at or below your level to stop fighting for a while.
  • 2: You can force a target NPC up to 10 levels higher than you to stop fighting for a while.
  • 3: You can force a target NPC up to 20 levels higher than you to stop fighting for a while.
  • 4: You can force target NPCs to permanently stop fighting (unless they’re attacked again).

Intimidation

  • 1: You can force a target NPC at or below your level to flee for a limited time.
  • 2: You can force a target NPC up to 10 levels higher than you to flee for a limited time.
  • 3: You can force a target NPC up to 20 levels higher than you to flee for a limited time.
  • 4: Intimidated targets now flee for a substantial amount of time.

Isolation

  • 1: Do +10% weapon damage and gain 15 Damage Resistance for each Spacesuit and Helmet equipped when you don’t have a companion or any crew.
  • 2: Do +20% weapon damage and gain 30 Damage Resistance for each Spacesuit and Helmet equipped when you don’t have a companion or any crew.
  • 3: Do +30% weapon damage and gain 45 Damage Resistance for each Spacesuit and Helmet equipped when you don’t have a companion or any crew.
  • 4: Do +40% weapon damage and gain 60 Damage Resistance for each Spacesuit and Helmet equipped when you don’t have a companion or any crew.

Negotiation

  • 1: You no have access to Bribery in spech challenges.
  • 2: Reduces bribery cost by 25%.
  • 3: Reduces bribery cost by 50%.
  • 4: Occasionally, bribery won’t cost any money.

Row 3

Instigation

  • 1: You can force a target NPC at or below your level to attack their allies for a limited time.
  • 2: You can force a target NPC up to 10 levels higher than you to attack their allies for a limited time.
  • 3: You can force a target NPC up to 20 levels higher than you to attack their allies for a limited time.
  • 4: Enemies affected by instigation will attack their allies until they are dead.

Leadership

  • 1: Companions gain affinity 25% faster.
  • 2: Companions have 50 more health and 50kg more carrying capacity.
  • 3: Companions will occasionally heal you when you get low health.
  • 4: Doubles the bonuses of Combat and Physical Crew Skills on Companions. Companions have a chance to pick themselves up from a downed state.

Outpost Management

  • 1: Additional cargo links can be placed at outposts.
  • 2: Additional robots can be constructed at outposts.
  • 3: Additional crew can be assigned at outposts.
  • 4: Outpost extractors produce twice as fast.

Row 4

Manipulation

  • 1: You can force a target NPC at or below your level to obey commands for a limited time.
  • 2: You can force a target NPC up to 10 levels higher than you to obey commands for a limited time.
  • 3: You can force a target NPC up to 20 levels higher than you to obey commands for a limited time.
  • 4: Manipulated targets now obey commands for a substantial amount of time.

Ship Command

  • 1: You can have up to four active crew members.
  • 2: You can have up to five active crew members.
  • 3: You can have up to six active crew members.
  • 4: You can have up to eight active crew members.

Xenosociology

  • 1: You can force a target alien creature up to 10 levels higher than you to stop fighting for a limited time.
  • 2: You can force a target alien creature up to 10 levels higher than you to flee for a limited time.
  • 3: You can force a target alien creature up to 10 levels higher than you to attack their allies for a limited time.
  • 4: You can force a target alien creature up to 10 levels higher than you to obey commands for a limited time.

You can find the other skill tree articles below:

PhysicalCombatScienceTech

Jesse 'Doncabesa' Norris

Proud father of two, lucky to have a wife far too good for me. I write a ton of reviews, am a host on the You Had Me At Halo podcast, and help fill out anywhere I can for our site.

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