12 Minutes | Developer Interview

Yesterday, I got a chance to sit down and chat with Luis Antonio, creator of 12 Minutes.

Now that the game is out, we got to dive into some of the design and creative choices of the game, it’s influences and more. Be warned, this conversation is heavy on the spoilers as we talk through some of the key plot points of the narrative, included some popular fan theories.

The XboxEra community also got a chance to ask some questions, so go grab some snacks as we go through just how 12 Minutes came to be.

Jon "Sikamikanico" Clarke

Stuck on this god-forsaken island. Father of two, wishes he could play more games but real life always gets in the way. Prefers shorter and often smarter experiences, but Halo is King.

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