Episode 68 | “Flighting”

Nick and Jon are back with another episode of the XboxEra Podcast with our special guest this week being the return of Tomas Sala, developer of The Falconeer, which takes flight soon on Nintendo Switch and Playstation 4/5.

We talk about game design, Flight Simulator, Artful Escape and all sorts of indie games and what might be coming down the pipe from developers in the future.

We also talk about the Halo Infinite flight a fair bit before we dive into our community questions from our wonderful patrons!

Jump in!


00:00:00 – Intro
00:00:21 – Hello and Welcome! Tomas Sala is here!
00:01:35 – The Falconeer is taking flight on Playstation and Nintendo Switch! (Aug 5th!) How does it feel to be at the end of that journey?
00:05:30 – Player feedback – it can be both good and bad!
00:12:10 – What we’ve been playing / Dev tools are empowering indie creators to make some insane stuff – Game Design discussion.
00:26:55 – Tomas has been playing Kingdom Come and Flight Simulator – has thoughts!
00:29:55 – Sik is an idiot/UI design is bad (Harm0nica has done it too!)
00:33:55 – Nick got to see a preview of the Artful Escape – and it looks (and sounds!) incredible! / Annapurna indie title gushing
00:44:45 – What is Tomas planning to play that he’s missed during Falconeer Development?
00:50:30 – Halo Infinite Flighting Discussion + Game Design Tangent!
01:17:30 – Patron Shoutout
01:18:18 – Community Questions!

Here’s Soundcloud if you need it!

Jon "Sikamikanico" Clarke

Stuck on this god-forsaken island. Father of two, wishes he could play more games but real life always gets in the way. Prefers shorter and often smarter experiences, but Halo is King.

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